Plane-Plane Intersection
Two non-parallel planes intersect in a line. The direction of the line is d = nโรnโ (cross product of normals). Find one point on both planes to get the parametric form r = rโ + td.
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Direction d is perpendicular to both normals. Parallel planes: no intersection line. Coincident planes: infinite intersection.
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Why: Plane-plane intersection is used in CSG (Constructive Solid Geometry), roof ridge design, CAD edge extraction, and game level design. The intersection line is perpendicular to both normals.
How: Compute d = nโรnโ. If |d| โ 0, planes are parallel. Otherwise, set one coordinate (e.g. z=0) and solve the 2ร2 system from both plane equations to find a point on the line.
Run the calculator when you are ready.
Sample Examples
Input
Plane 1
Plane 2
Results
Intersection Line
Point: (2, 3, 0)
Direction: (0, 0, 1)
Parametric: x = 2 + 0t, y = 3 + 0t, z = 0 + 1t
For educational and informational purposes only. Verify with a qualified professional.
๐งฎ Fascinating Math Facts
Two planes intersect in a line or are parallel.
โ 3D Geometry
Cross product gives line direction.
โ Vector Algebra
Key Takeaways
- Direction of intersection line: d = nโรnโ (cross product)
- Parallel planes: nโรnโ = 0, no line
- Find point by setting one coordinate (e.g. z=0) and solving 2ร2 system
- Parametric form: r = rโ + td
- Coincident: parallel and same plane
Did You Know?
- CSG (Constructive Solid Geometry) uses plane-plane intersection
- Roof ridge lines are plane-plane intersections
- Direction d is perpendicular to both normals
- Two planes always intersect in a line (or are parallel)
- CAD uses this for edge extraction
- Level design in games uses plane intersections
Understanding
Two non-parallel planes intersect in a line. Direction d = nโรnโ. Find one point on both planes.
Expert Tips
- Set z=0 (or x/y) when |d_z| is smallest for numerical stability
- Check |d| < ฮต for parallel
- For coincident, check if a point on plane1 satisfies plane2
- Normalize d for unit direction
FAQ
A: Parallel planes (nโรnโ = 0).
A: Coincident planes (same plane).
A: Set one coordinate, solve 2ร2 system from both plane equations.
A: CSG, roof design, CAD, level design.
A: d must be perpendicular to both normals.
A: Intersection line can meet a third plane at a point.
A: Yes, when not parallel and not sharing a line.
How to Use
- Enter plane 1: Aโx+Bโy+Cโz+Dโ=0
- Enter plane 2: Aโx+Bโy+Cโz+Dโ=0
- Get intersection line (point + direction) or special case
Disclaimer
Normals must be non-zero. Parallel planes have no intersection.
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